AI Insights · Timothy · October 2021
Top 5 Cat Games on iOS in Brazil: Q3 2021 Performance
In Q3 2021, the top 5 cat games on iOS in Brazil showed varied performance in weekly downloads, revenue, and active users. Detailed insights from Sensor Tower highlight these trends.
In Q3 2021, the top 5 cat games on iOS in Brazil demonstrated diverse trends in their weekly downloads, revenue, and active users. Below is a detailed performance breakdown of each game based on data from Sensor Tower.
My Talking Angela 2 saw a significant fluctuation in its weekly revenue, peaking at around $3.2K in late July and gradually declining to approximately $348 by the end of September. Weekly downloads started strong with 76.2K in mid-July but dropped steadily to 9.7K by the end of the quarter. Active users also peaked early at 162.9K in late July, then declined to 42.3K by September's end.
My Talking Tom maintained relatively stable weekly revenue, with minor fluctuations around $120 to $476 throughout the quarter. Weekly downloads showed a slight decline, starting at 8.9K in mid-July and ending at 5.6K by the end of September. Weekly active users saw a downward trend from 141.6K at the start of the quarter to 92.6K by the end.
My Talking Tom 2 experienced a peak in weekly revenue at $1K in late July, followed by a decline to around $416 by the end of September. Downloads were relatively stable, ranging from 5.8K to 7.8K, with a slight drop towards the end of the quarter. Active users saw a gradual decrease from 112K in late July to 74.1K by the end of September.
My Talking Tom Friends had modest weekly revenue, peaking at $354 in early August and fluctuating around $120 to $269 for the rest of the quarter. Downloads remained stable, peaking at 8K in mid-July and ending at 4K by late September. Active users saw a gradual decline from 126.4K in late July to 76.6K by the end of the quarter.
My Talking Angela experienced a peak in weekly revenue at around $993 in mid-July, followed by a decline to $142 by the end of September. Downloads peaked at 8.8K in mid-July and dropped to 3.3K by the end of the quarter. Active users also saw a decline from 114.4K in late July to 39.7K by the end of September.
These insights come from Sensor Tower, which provides more detailed data and trends for app performance across various regions and platforms.